Kanzi 3.1.1 release notes
New features
These features are new in Kanzi 3.1.1:
- Progressive rendering
You can now distribute rendering workload across several frames to reduce the amount of work and time required to render one whole frame. See Distributing rendering across several frames and the example project in <KanziWorkspace>/Examples/Progressive_Rendering.
Feature improvements
API changes
In addition to the Kanzi Engine changes related to feature improvements, these are the changes to the Kanzi Engine API:
-
All 2D rendering, including text, uses brushes.
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Simplified the implementation of custom rendering in custom nodes. See Node2D plugin example.
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Updated the texture creation API. See the Texture class.
Documentation
Fixes in Kanzi Studio
- Kanzi Studio no longer deletes any data when a Kanzi Engine plugin is not available.
- Kanzi Studio now properly imports materials from .fbx files.
- Kanzi Studio no longer crashes if the .fbx file you import ends with an underscore.
- When you use Save Project As... Kanzi Studio now properly saves the Application directory of Kanzi Studio projects with C++ applications.
- The Pages window now works properly in Windows 8.
- Several bugs that caused Kanzi Studio to crash are no longer present.
See also
Known issues
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